Jobs: Revision history

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15 August 2024

24 September 2023

27 January 2023

5 January 2023

  • curprev 02:2002:20, 5 January 2023tg>MurderousUserm 52,487 bytes 0 Fixes difficulty order in secutiy
  • curprev 02:1902:19, 5 January 2023tg>MurderousUserm 52,487 bytes −1 Oops, now if you use the arrows that compare the levels of difficulty, it will show the right order
  • curprev 02:1102:11, 5 January 2023tg>MurderousUserm 52,488 bytes +40 Changes difficulty at CMO, from medium to more badass soul destroying with cool red colour for the text

3 August 2022

2 August 2022

2 February 2022

8 January 2022

  • curprev 20:2720:27, 8 January 2022tg>NotADev 51,479 bytes −3 moving monkey to removed antagonists, removed from codebase on 8th January i think

2 January 2022

6 November 2021

21 September 2021

11 September 2021

30 July 2021

9 July 2021

2 July 2021

19 May 2021

26 April 2021

6 April 2021

11 January 2021

24 November 2020

6 November 2020

2 November 2020

27 September 2020

  • curprev 19:4719:47, 27 September 2020tg>PotatoMasher 43,349 bytes +657 Moved and updated the descriptions of the most recent gamemode removals. RIP Devil.

28 August 2020

14 July 2020

23 June 2020

19 June 2020

15 June 2020

6 May 2020

  • curprev 10:5110:51, 6 May 2020tg>Angust 41,888 bytes −1 →‎Supply: interface -> interact
  • curprev 10:4910:49, 6 May 2020tg>Angust 41,889 bytes −178 Ported most of much better updated job descriptions from Beestation wiki made by Shadowh4nd, for QM, cargo tech, miner. Has less bad jokes and more seriousness. More still needed though.

22 March 2020

15 March 2020

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